This isn’t my app, it just seems super cool as a way to pull together your own social media and news.

    • @WalnutLum@lemmy.ml
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      721 hours ago

      There is no such thing as a lifetime license.

      Any license only lasts as long as the person doesn’t want to alter the deal.

      (Speaking as a sublime text user who got shafted and switched to emacs)

    • @tkw8@lemm.ee
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      381 day ago

      $80 for a lifetime subscription is reasonable for a well developed app without venture capital subsiding the cost.

      Plexpass lifetime is $120.

      • @scarabic@lemmy.world
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        121 minutes ago

        Yeah but Plex has also been around for years and established that “lifetime” might be a good stretch of time. I’d never spend “lifetime” level money on some new mobile app.

      • @Badland9085@lemm.ee
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        151 day ago

        $60 can buy you a lifetime license for the Affinity Designer 2, which is a fantastic alternative to Adobe’s Illustrator, which some people can’t live without. AFAIK, Serif isn’t backed by a venture capitalist as well. So, are you still happy paying $20 more for a social media app?

        Like, look, I get that we should support devs for what they do, especially if they don’t take venture capitalist money to sell their products for cheap to gain market share. But this seems really overpriced. What are you getting with an $80 app for social media?

      • skull887
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        71 day ago

        Completely different services. What social media app has ever cost $80?

      • @3dmvr@lemm.ee
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        119 hours ago

        80$ goes so far with software, I could buy so much cool shit with years of development behind it

    • paraphrand
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      1 day ago

      Software use to cost this much and much more in the 90s, and often did less (not working with a much of networked api calls, not integrating with a bunch of other platforms, etc) and wasn’t frequently updated.

      It’s 25-30 years later.

      People have lost touch with what paid software costs.

      • @3dmvr@lemm.ee
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        19 hours ago

        Shit was much harder vfx artists were paid a lot too, but they also were the mfs starting apple and pixar, they didnt have the tools/resources we have

      • I Cast Fist
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        423 hours ago

        Developers didn’t have access to mountains of open source code, online tutorials and stack overflow back then either. Compilers, like Turbo C, also used to be paid products.

    • skull887
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      71 day ago

      I’ve been using Openvibe which is a similar app and haven’t seen one add and doesn’t have a subscription model. I understand development cost money but I agree with you.

      • Ulrich
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        31 day ago

        Openvibe is backed by Automatic so zero chance it doesn’t become shit. But you can just switch when it does, I suppose.

        • skull887
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          21 day ago

          Just curios what do you mean by become shit? Adds and/or subscriptions or something else?

          • Ulrich
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            21 day ago

            Sure, any number of ways they can claw value away from consumers.